These aren’t permanent modifiers, but you can use them when things get tough to pull you out of a vortex. Two laws I highly recommend enacting off the bat: Emergency Shift and Extended Shift. All of these are at your disposal, but you are under no pressure to make the more egregious ones a part of your leadership platform. The book of laws extends in many directions, from forcing amputations and child labor to eventually declaring you an untouchable supreme ruler.
#Frostpunk archives upgrade#
As you upgrade your thumper, you will need to increase the number of gathering posts around it as well. The tutorial glances over this, but if you want your thumper to be at its maximum effectiveness, you need to pair it with two gathering posts. The coal thumper produces more coal than the mines do, but it also requires more people to work the operation. After that, you should heavily invest in heating technology to deal with the impending ice age. I recommend improving your hunting and exploration right away, then transitioning to researching the coal thumper, sawmill, and steelworks so you can scale up quickly. You should always make sure you have enough resources to put your researchers to work immediately after they complete their previous task.Īfter you get your beacon set up, you have a lot of tantalizing options. Workshops are vital buildings that allow you to research new technologies, which is the best way to improve your efficiency. If supply demands suddenly surge, it’s nice to be able to quickly open a new mine, sawmill, or thumper that has been waiting to be put to good use. This yo-yo approach to workforce management also means it’s smart to build more resource buildings than you may need at the time. If that’s the case, transfer them to another job until the need inevitably arises to employ more doctors. If things are going well and your population is healthy, you may have workers sitting around twiddling their thumbs with nothing to do. Pay special attention to medical posts at all times. Once things are under control, you can return them to their original duties. If your medical posts are overflowing, pull some engineers off a project where you are running a surplus and squelch the sickness for a while. Sometimes you just need to cease resource gathering on one material to throw workers at an urgent problem. If you build directly on top of the older building, you actually re-use the resources it took to construct the original, which drops the resource price significantly in some instances.įrostpunk’s inhospitable world is indifferent to your min-maxing plans. When you unlock facility improvements like the bunkhouse, house, or steam upgrades to your resource-gathering operations, you don’t need to place them on a fresh plot of land.
You Can Upgrade Pre-Existing Buildings For Less You can also set steam hubs to run only during working hours, which is a great way to save energy when they are placed by places of employment. Optimization can save you a lot of coal, so if you notice your city is glowing with warmth, turn a few heating elements off to preserve your precious stocks for when you really need it.
#Frostpunk archives install#
Once you install heaters in buildings or steam hubs, you have another layer of control over what buildings get warm. This is why it’s important to always keep an eye on the temperature of your buildings. If homes succumb to cold weather, your medical facilities may buckle under the stress of the sickly. If buildings get too cold, they cease production. Heat is a precious resource when an ice age is setting in, so you need to monitor it often. But I hope to pass on the lessons I’ve learned to hopefully make your leadership turn more successful than my own. Hundreds died during my reign – some from the weather, others from starvation – and I’m not proud. Like a grizzled survivor who has returned from the frontier a changed man, I’ve seen and done things I hope you never have to experience. As you build up an outpost in the middle of nowhere, you will face a never-ceasing onslaught of crises, including an angry populace, dwindling resources, and the dawn of a new ice age that makes it nearly impossible to survive. The world of Frostpunk is frigid, brutal, and uncaring.